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/ PC World 2006 October / PCWorld_2006-10_cd.bin / audio-video / mediamonkey / MediaMonkey_2[1].5.4.977.exe / {app} / Plugins / MilkDrop / Unchained - God Of The Game (Remix).milk < prev    next >
INI File  |  2002-06-01  |  3KB  |  92 lines

  1. [preset00]
  2. fRating=2.000000
  3. fGammaAdj=2.000000
  4. fDecay=0.976000
  5. fVideoEchoZoom=1.006500
  6. fVideoEchoAlpha=0.500000
  7. nVideoEchoOrientation=1
  8. nWaveMode=1
  9. bAdditiveWaves=0
  10. bWaveDots=0
  11. bModWaveAlphaByVolume=0
  12. bMaximizeWaveColor=0
  13. bTexWrap=1
  14. bDarkenCenter=0
  15. bMotionVectorsOn=0
  16. bRedBlueStereo=0
  17. nMotionVectorsX=15
  18. nMotionVectorsY=6
  19. bBrighten=0
  20. bDarken=0
  21. bSolarize=0
  22. bInvert=0
  23. fWaveAlpha=0.876469
  24. fWaveScale=0.944293
  25. fWaveSmoothing=0.000000
  26. fWaveParam=0.000000
  27. fModWaveAlphaStart=1.150000
  28. fModWaveAlphaEnd=0.750000
  29. fWarpAnimSpeed=1.530000
  30. fWarpScale=1.731000
  31. fZoomExponent=1.003424
  32. fShader=0.000000
  33. zoom=1.000223
  34. rot=0.000000
  35. cx=0.500000
  36. cy=0.500000
  37. dx=0.000000
  38. dy=0.000000
  39. warp=0.140100
  40. sx=1.006000
  41. sy=0.999900
  42. wave_r=0.500000
  43. wave_g=0.500000
  44. wave_b=0.500000
  45. wave_x=0.500000
  46. wave_y=0.500000
  47. ob_size=0.010000
  48. ob_r=0.000000
  49. ob_g=0.000000
  50. ob_b=0.000000
  51. ob_a=0.000000
  52. ib_size=0.010000
  53. ib_r=0.250000
  54. ib_g=0.250000
  55. ib_b=0.250000
  56. ib_a=0.000000
  57. per_frame_1=warp=0;
  58. per_frame_2=chaos=.9+.1*sin(pulse);
  59. per_frame_3=entropy=if(bnot(entropy),2,if(equal(pulse,-20),1+rand(3),entropy));
  60. per_frame_4=bass_thresh = above(bass_att,bass_thresh)*2 + (1-above(bass_att,bass_thresh))*((bass_thresh-1.3)*chaos+1.3);
  61. per_frame_5=bass_changed=abs(bass_changed-equal(bass_thresh,2));
  62. per_frame_6=treb_thresh=above(treb_att,treb_thresh)*2 + (1-above(treb_att,treb_thresh))*((treb_thresh-1.3)*chaos+1.3);
  63. per_frame_7=treb_changed=abs(treb_changed-equal(treb_thresh,2));
  64. per_frame_8=mid_thresh=above(mid_att,mid_thresh)*2 + (1-above(mid_att,mid_thresh))*((mid_thresh-1.3)*chaos+1.3);
  65. per_frame_9=mid_changed=abs(mid_changed-equal(mid_thresh,2));
  66. per_frame_10=pulse=if(above(abs(pulse),20),-20,pulse+.1*chaos*bor(bor(bass_changed,treb_changed),mid_changed)+(mid+bass+treb)*.025);
  67. per_frame_11=q3=sin(pulse);
  68. per_frame_12=q2=(pulse/entropy)*.5*chaos;
  69. per_frame_13=q4=sin(q2);
  70. per_frame_14=q5=entropy;
  71. per_frame_15=q1=(1+1*above(q4,0))*(1+2*above(q3,0))*(1+4*mid_changed*above(q3,0))*(1+6*above(pulse,0))*(1+10*bass_changed*above(pulse,0))*(1+12*treb_changed*above(q4,0));
  72. per_frame_16=wave_r=if(treb_changed,.5+.5*q3,if(bass_changed,.5+.5*q4,1));
  73. per_frame_17=wave_g=.5+.2*bnot(q1%2)-.2*bnot(q1%3)+.2*bnot(q1%5)-.2*bnot(q1%7);
  74. per_frame_18=wave_b=if(bnot(q1%6),.8+.2*q4,bass_changed*mid_changed);
  75. per_frame_19=ob_r=if(bass_changed,wave_r,wave_g);
  76. per_frame_20=ob_b=if(bnot(q1%14),.5+.5*q3,wave_b);
  77. per_frame_21=ob_g=if(mid_changed,wave_g,wave_b);
  78. per_frame_22=ob_a=.07+.05*q3;
  79. per_frame_23=ob_size=.01*entropy*bnot(q1%6);
  80. per_frame_24=ib_r=if(bnot(q1%13),wave_r,wave_b);
  81. per_frame_25=ib_b=if(bnot(q1%11),bnot(q1%21),wave_g);
  82. per_frame_26=ib_g=ib_g+.5*sin(time*.02*entropy);
  83. per_frame_27=ib_a=.07+.05*q3*q4;
  84. per_frame_28=ib_size=.01+.009*q3;
  85. per_pixel_1=bend = cos(abs(x*10-5)*q2*bnot(q1%11)+(rad*10*q2-10*q3)*bnot(q1%7)+abs(y*10*q4-10*q3)*bnot(q1%13));
  86. per_pixel_2=zoom = zoom+bend*.05*bnot(q1%22);
  87. per_pixel_3=dx=if(bnot(q1%5),dx,0);
  88. per_pixel_4=dy=if(bnot(q1%3),dx,0);
  89. per_pixel_5=grid=x*100%q5 + y*100%q5;
  90. per_pixel_6=sx=sx-if(bnot(q1%10),if(bnot(grid),q3/2,.03),.1*q2*bnot(q1%77));
  91. per_pixel_7=sy=sy-if(bnot(q1%21),if(bnot(grid),q2/2,.03),.1*q3*bnot(q1%26));
  92.